Design education

A collection of articles exploring burning questions, old prejudices, new ideas and truisms in design education. How do students learn? Does writing have a role in a studio design class? How can programs attract and train strong adjunct faculty? Should a design education prepare students for a career in the field or teach a more general way of thinking?

1—6 of 16 articles

From The Archives

Vision & Voice: Design Education as Agent for Change
by Chris Chapin
Apr 24, 2006(5)
Examining our purpose in design education — to consider what we are creating and how it affects the world around us.

From The Archives

Software Equals Interactive Design Education?
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by Jason Aristofanis Tselentis
Mar 29, 2006(4)
Interactive design education must move beyond software basics for students to be prepared for navigating users.

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The New Battlefield
by Lap Le
Mar 21, 2006(7)
As technology redefined the battlefield for the warrior, will its rise also put the young designer's survival at risk?

From The Archives

The Web, Express
by Craig A Elimeliah
Mar 07, 2006(4)
Brands can no longer exist without and experience, designers also need to create an experience based on themselves.

From The Archives

The Apple Core vs. Linear Logic
by Maggie Macnab
Mar 05, 2006(0)
A exploration of the Apple and IBM logos using the intuitive, universal principles of the symbol of shape and number.

From The Archives

Technology: Beast, Burden, or Blessing?
by Jason Aristofanis Tselentis
Feb 25, 2006(0)
When should the computer be injected into the classroom and with what intention?